Rendering Visions - This project focused on mastering post-process rendering and visual storytelling in Photoshop using a 3D model of Maison à Bordeaux by Rem Koolhaas and OMA. I reimagined the house for Dr. Doofenshmirtz from Phineas and Ferb, blending playful animated elements with architectural rigor. All renderings, textures, furniture, lighting, and entourage were created entirely in Photoshop, which allowed me to expand my technical skills while exploring how narrative and character can shape design representation.
Narrative Visions - This project consisted of creating five drawings showing circulation through the Stephen Schwarzman Building of the New York Public Library, ending in a student-designed room. My project, “Chest Quest,” was inspired by Fortnite and followed characters searching for a legendary chest. Using a hybrid of hand drawing and digital post-processing, I combined narrative storytelling with architectural representation, strengthening both my rendering skills and ability to convey atmosphere through design.
ARDS 102 DESIGN MODEL - This study model showcases scale through the design of a large maze constructed from 3D-printed components combined with painted cardboard. The contrasting materials both show precision and craft, while the enlarged scale emphasizes spatial relationships and circulation within the made up “maze”.
-*This project was collected by Thomas Jefferson University for CIDA